Solo project -
A creepy basement environment inspired by Resident Evil 7: Biohazard.
With this scene, I attempted to produce a sort of narrative effect by combining lights and blueprints.
I created the environment and lighting, along with all the assets and textures therein (with the exception of the wall texture and candle wax --which i got from Quixel Megascans).
Sound effects used in the Unreal sequence where sourced from Freesound.org and are credited on the Youtube page.
Unreal Sequence