Budge is a little exercise in learning more about Unreal blueprints. In this game, the player character walks through an endless hallway of doors. Opening a door will spawn the player in a room randomly selected from an array. These rooms are populated with denizens with which the player can interact. The denizen will offer an item to the player, which is then added to their inventory, along with an item description and notification. Denizens may also take items from the player and react accordingly.